This is the second part of my interview with AJ where we talk more about Graphic Novel Adventures, GenCon 2018, and what we have to look forward to from Van Ryder Games. Enjoy.
In this fun episode of Go Forth And Game I talk to AJ Porfirio of Van Ryder Games. It's been a good while since we spoke last so there is a lot to catch up on. Like Hostage Negotiator, The Big Score, and Detective:City of Angels. But the focus of the show is on VRG's newest - Graphic Novel Adventures. These are Choose Your Own Adventure type solo games in a graphic novel format and they are fantastic! This is a good show. I know you will like it. This is part one of this interview so be sure to join us next week for part two.
In part 2 I continue my conversation with Julio Nazario. We talk about his upcoming desgins, his design philosophy, and lot of neat stuff.
In this, part 1 of a two part interview, I'm talking with Iron Design Challenge winner AND just announced HABA contest winner Julio Nazario. Julio and I talk about how he got into gaming and game design. We also discuss the Asheville chapter of the Game Designers of North Carolina. Julio is a very humble guy and a brilliant game designer. As you will see. It is a fun show and I know you will enjoy it.
In this episode I talk with Phoebos Stergiou and Alex Sarakakis of Hercules Game Studios about their game, Role Quest. It is a quick yet interesting interview about the evolution of Hercules Games Studios and how Role Quest came into being. This game looks like a fun, quick RPG fix that has been called the rpg party game version of "Whose Line Is It Anyway".
Tom and Ryan dive into the age of debate about filler games. What they are, what they aren't, some excellent examples. Also Ryan reviews Wreck-a-Mecha by Black Table Games. It's robot battling fun for everyone!
This episode is with Kids Table Board Games president, Helaina Cappel. This is a super fun interview. Helaina and I talk about her vision for KTBG, what's happening in the industry, and about their game, Wreck Raiders, which is on Kickstarter. It's a blast of an episode.
Dan and I talk about what is happening with Letiman Games latest, The Neverland Rescue. We discuss some of the choices made during the campaign, a nail-biting ending, and some notes on production.
In this episode we review Scott Almes' Boomerang coming from Grail Games and Days of Discovery by Matt Worden published by Matt Worden Games. Both are currently on Kickstarter.
This show I'm talking with board game illustrator extraordinaire Jacqui Davis. Jacqui is a fantastic artist and has a large catalog of games that she has illustrated. It's a great interview that I'm sure you will like.
Matt Worden of Matt Worden Games is my guest this time on Go Forth And Game. I'm also happy to welcome Ryan Sanders, The Inquisitive Meeple, as my co-host on this episode. The three of us talk about Matt's upcoming Kickstarter game, Days of Discovery. This game is about sailing to a legendary land west of Europe in the 1300's. You must gain a sponsor, equip and man your ship, and then voyage to the Land of Danger. We also discuss his new edition of Dicey Curves and of his award winning game, Jump Gate.
Scott Almes is my guest this time. We focus on Scott's latest game, The Neverland Rescue. It's a new game from Letiman Games. As always Scott is a lot of fun. I hope you enjoy.
Seth and I talk a lot about Homesteaders and Eminent Domain as well as gamegineering - Seth's description of his role at Tasty Minstrel Games.
Steven and I discuss his newest game, Tricky Tides. It's a cool little pick up and deliver game with some neat movement mechanics. We also talk about his up coming Button Shy game, Sprawlopolis.
Daniel and I talk about his latest games - Junk Orbit and Wonderland from Renegade Games. We also talk about his design philosophy, past games, and what he currently has in the lab.
Dan and I talk about Game Salute - its history, its inner workings, and its new imprints - Starling Games, Sparkworks, and Flying Meeple. And we talk about Black Orchestra and Starling Games newest, Everdell.
I'm talking with Philip duBarry this time. We discuss his games, Black Orchestra and Spirits of the Rice Paddy. Philip also talks about what he designs in the queue.
We talk about Jason and Chase's heist game The Big Score currently on Kickstarter from Van Ryder Games.
Danny and I have a great time talking about all his games and his thoughts on game design.
In the second half of this interview, Jason and I talk about Patreon, contests, and Star Wars.
Jason and I talk about the evolution of Button Shy Games. We discuss how he chose to focus on microgames and the trials and tribulations of being a game publisher.
Patrick and I talk about how Vast came about, its fantastic 2nd ed. Kickstarter, and some up and coming games from Leder Games.
Coming soon from Button Shy Games.
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